

I work to make fifa 19 BLES02258"Fifa19 Europian Edition" multi language along with arabic one like PES2018 so it will be MULTI9 ,as for when someone copy the arabic files from BLES02259 only english and arabic shows ,those are the files of BLES02259 "Fifa19 Arabic Edition" :

So i think my problem is with *.bh files look like fifa bypass my modified files and doesn't read the ara_sa.big/ara_sa.bh Game work but i can use all text language beside "العربية" if i choose arabic language game will crash but i can select arabic commentary and arabic voice work When i let original data7.bh,data7.big of Europian Edition (BLES02258) the game freeze/crash but when i copy the data7.bh,data7.big game launch normal but there is only english and arabic commentary audio file when i select other language the commentary is mute as the files of those languages does not exist in speechdata folder In data7.big i extract ara_sa folder from BLES02259 and import it to BLES02258 When using data0.bh/data0.big from BLES02258 Europian Edition,when i replace only data0.big game crash of fifa 19 first screen before trophy verification When using data0.bh/data0.big from BLES02259 Arabic Edition,when i replace only data0.big game crash of fifa 19 first screen before trophy verification When let data0.big of BLES02258 the word "العربية" shows as "_" and when i use data0.big of BLES02259 it shows the right word i compare both data0.big of BLES02258 & BLES02259 they have diffrent font ,i think one contain arabic lettres and the other is not So what came to my mind is i need too to regenerate the *.bh so the fifa can see my patched big files with new ara_sa.big/ara_sa.bhįifa 19 BLES02258 MULTI8 + Arabic language imported to data7.big (speechdata)+ modified locale.ini inside locale.big + imported ara_sa.db,ara_sa-meta.xml (from local.big of BLES02259 Arabic Edition) = FIFA 19 BLES02258 MULTI9 I see that ramzi regenerate data0.bh,datax.bh cause i saw the md5 are diffrent compared to original it show arabe language in audio commentary selection.

